Favorite Homeschool Games

Homeschool games don't have to be educational, but hey, it doesn't hurt!
A friend set up a homeschool game night that met once a week. She had
boardgames for every age group. She also organized "Homeschool Chess
Club", which was a big hit with the teens.

SET Card Game
Once you get the hang of  SET Game , it's addictive! The best way to teach it
to younger kids is to start playing and explain as you go. The visual nature
makes this the easiest way to catch on. This is a good travel game.
It's recommended for ages six and above. The object of the game is to
identify "sets" of three cards. Each card is unique in its four features; color -
red, green or purple, symbol - diamond, squiggle or oval, shading - solid,
striped or open, and number - 1, 2 or 3. A "set" consists of three cards on
which each feature is either the same on all of the cards, or different on all of
the cards. It sounds complicated, but kids catch on quickly to what makes a
"Set" and what doesn't. This is, hands-down, our family favorite.
Ten Days in Europe, Boardgame
After playing this game, you'll feel the jet-lag from all the imaginary travel!
Along the way, kids learn about each country, its borders, and capital.  
Homeschool families use this as a fun, effortless way to learn geography.
Homeschool Travel Resource
The Little Man in the Map
This book teaches readers to see pictures within the boundary lines of
each US state. Once you see the little man "hiding" and learn a few
other clues, it's easy to remember the location of the states.
Homeschoolers will love the fun and ease of teaching geography with
this book.

We have a lot of choices when it comes to board games, but this one
makes it off the shelf more than all the others. As you play a card, you
place a chip on its matching board space. Five in a row is a sequence.
The jacks can be wild, or allow you to block your opponent.
This game can be played in teams.  No "table talk" is allowed, but we
had to refine the rules to include non-verbal communication ( raised
eyebrows, direct stares, etc.) If you forget to draw a card after your   
turn,you can't do it later, so team members were trying to give hints to
draw a card. This is a great game for teaching strategy!
It's for ages seven to adult.